Introduction ＜“The Melancholy Mountain” (Video Installation, 2018)＞ The Melancholy Mountain is a multi display work by real time rendering. This procedure mountain is drawn with a wireframe and not a landscape but gamescape. We are only looking at the wireframe mesh deformed by the algorithm. The landscape of a digital image today may be the landscape of simulated virtual images by code no longer what we think is landscape.
Introduction ＜“Nomadic AI Agents” (Installation, 2018)＞ Nomadic AI Agents are practically useless AI agents. The framework uses ML-Agents, a machine learning environment of Unity which is a game engine. Through the learning Python script, the library TensorFlow for machine learning and the executable file created by Unity are linked to simulate, learn the action of ball agent entering into the box while using obstacles in the scene, it will start acting as if its will lived.
Introduction ＜“The Secret Mountain” (Video Installation, 2018)＞ The Secret Mountain is a multi display work and also VR work. This typical mountain object is indeed an unwavering entity capable of reviewing poetry and is a poet with a unique personality. The viewer looks at the landscape that changes in real time along with poetry and at the same time is involved with objects containing various contexts, meanings, images that are rolling in chaos while wandering through the terrain world, We will read the environment and algorithm of.